Kuvaus

Kuvan mukainen PC-peli vuodelta 1993. Internetin perusteella oudonmutoista paketointia kutsutaan nimellä "Origami box". Laatikko sisältää kaiken kuvissa näkyvän: hyväkuntoinen levyke, manuaali, peliin perustuva sarjakuva-albumi ja pelinkehittäjäfirman mainoksia. Itse laatikossa jonkun verran kulumaa.

Ja koska myyjänä en tajua näistä peleistä mitään, kopsaan joutessani pelistä perustietoja interwebistä. Ne ohessa alla.

Gabriel Knight: Sins of the Fathers on Jane Jensenin suunnittelema ja ohjaama seikkailupeli, jonka Sierra-On-Line julkaisi vuonna 1993 DOS:lle ja Macintoshille. Peli on ensimmäinen osa suuren suosion saavuttaneesta Gabriel Knight -pelisarjasta.

Pelin julkaisun 20-vuotisjuhlan kunniaksi Windowsille ja mobiililaitteille julkaistiin 20th Anniversary Edition vuonna 2014.

Gabriel Knight: Sins of the Fathers on hiirellä pelattava kolmannen persoonan seikkailupeli. Hiirellä liikutetaan pelin päähahmoa Gabriel Knightia, keskustellaan muiden hahmojen kanssa ja pyritään ratkaisemaan pulmia. Pelin musiikista vastaa Robert Holmes ja äänirooleissa ovat muun muassa Tim Curry, Mark Hamill ja Michael Dorn.

Juoni

Varoitus: Seuraava kirjoitus paljastaa yksityiskohtia juonesta.

Gabriel Knight on neworleansilainen kirjakaupan omistaja, joka haaveilee kirjailijan urasta. Saadessaan kirjaan aineistoa etsiessään apua poliisiystävältään, herää hänen kiinnostuksensa kaupungissa tapahtuneisiin voodoo-murhiin. Samalla kun murhien ja Gabrielia öisin vaivaavien painajaisten välillä alkaa näkyä yhteneväisyyksiä, saa Gabriel tietää myös uutta sukujuuristaan.

Juonipaljastukset päättyvät tähän.

Ääninäyttelijät

 Tim Curry … Gabriel Knight / Gedde Butler  

 Mark Hamill … Det. Mosely / Jeep Driver  

 Leah Remini … Grace Nakimura  

 Virginia Capers … Kertoja  

 Michael Dorn … Dr. John  

Genre:Action & Adventure

Release Date:December 17, 1993

ESRB Rating:Not Applicable

Publisher:Sierra On-Line, Inc.

Developer:Sierra On-Line, Inc.

Model Number:none

Disc Count:1 game disc

Player Count:1 player

Notes:Origami package designed by The Design Office of Wong & Yeo

Description:Gabriel Knight: Sins of the Fathers is a third-person puzzle-solving adventure game. Created by Jane Jensen, the game differs from Sierra's Quest games (e.g. Space Quest) by having a realistic setting and focusing (despite its supernatural elements and humor) on mature themes and detective work. In this way it is more similar to the company's earlier Laura Bow games.

Gabriel Knight: Sins of the Fathers (CD-ROM)

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Gabriel Knight: Sins of the Fathers (CD-ROM)

GK1CDboxslipcover

Developer(s)Sierra On-Line

Publisher(s)Sierra On-Line

Director(s)Jane Jensen, Bill Crow

Producer(s)Robert Holmes, John E. Grayson

Designer(s)Jane Jensen

Writer(s)Jane Jensen, Bridget McKenna

Lead Programmer(s)Tom DeSalvo

Lead Artist(s)Terrence C. Falls, Darlou Gams, Gloria Garland

Composer(s)Robert Holmes

Platform(s)MS-DOS, Windows, Macintosh

ReleaseDecember 17, 1993: CD-ROM

Genre(s)Point-and-click adventure

Mode(s)Single-player

GK1CDtitle

 

 

Gabriel Knight: Sins of the Fathers (also known as Gabriel Knight 1 Multimedia or GK1) is a VGA point-and-click (with SVGA/Hi-Res elements) game adventure game developed and published by Sierra On-Line, Inc. (now Sierra Entertainment, a subsidiary of Vivendi Games).

It is the first game of the Gabriel Knight series and was first released in North America on December 17, 1993, but has been subsequently re-released both individually and as Gabriel Knight Mysteries: Limited Edition, a compilation with The Beast Within: A Gabriel Knight Mystery. The game follows the eponymous Gabriel Knight, a used bookstore owner and fledgling writer, as he investigates a series of local murders he plans to use as the basis for his new novel.

Sins of the Fathers was released cross-format as both a single CD-ROM disc as well as the Gabriel Knight: Sins of the Fathers (Floppy) version. The CD-ROM version included voice-acting by Tim Curry, Mark Hamill, Michael Dorn, Efrem Zimbalist, Jr., and Leah Remini among others. The CD-ROM version also included video sequences that the floppy version instead included as a sequence of still images.[1]

Gabriel Knight: Sins of the Fathers (CD-ROM)

Sign in to edit

Gabriel Knight: Sins of the Fathers (CD-ROM)

GK1CDboxslipcover

Developer(s)Sierra On-Line

Publisher(s)Sierra On-Line

Director(s)Jane Jensen, Bill Crow

Producer(s)Robert Holmes, John E. Grayson

Designer(s)Jane Jensen

Writer(s)Jane Jensen, Bridget McKenna

Lead Programmer(s)Tom DeSalvo

Lead Artist(s)Terrence C. Falls, Darlou Gams, Gloria Garland

Composer(s)Robert Holmes

Platform(s)MS-DOS, Windows, Macintosh

ReleaseDecember 17, 1993: CD-ROM

Genre(s)Point-and-click adventure

Mode(s)Single-player

Gabriel Knight: Sins of the Fathers is a 1993 point-and-click adventure game, created by Jane Jensen, developed and published by Sierra On-Line, and released for MS-DOS, Macintosh, and Windows on December 17, 1993. The game's story, featuring the voices of Tim Curry, Leah Remini, and Mark Hamill in the CD-ROM version, focuses on Gabriel Knight, a struggling novelist, whose decision to use a spate of recent murders around New Orleans as material for a new novel, leads him into a world of voodoo magic and the truth about his family's past as supernatural fighters.

Although the game was not a commercial success, it received favourable reviews from critics for its story and voice cast, along with its graphical presentation. The game later spawned a series, with a sequel, The Beast Within: A Gabriel Knight Mystery, released in 1995; the game also received a novel adaptation by Jensen, published in 1997.

A remake of the game to mark its 20th anniversary, Gabriel Knight: Sins of the Fathers 20th Anniversary Edition, was released in 2014 for Windows, Mac, iPad, and Android, featuring a remastering of the graphics and music, along with a new voice cast and minor changes to the arrangement of story events

Gameplay

The icon bar gameplay screenshot

Sins of the Fathers is a point-and-click adventure game, played from a third-person perspective. While its story unfolds over a linear sequence of chapters - each covering the course of a day - which have a required set of actions that must be performed to make progress, gameplay is mostly non-linear and features additional optional actions that can be conducted, some of which provide further insight into the background of the story and its setting. In tune with Sierra games of the time, a running score is used to keep check on actions, both required and optional, that players have completed (i.e. talking about a key subject with a character).[2] This also includes locations that need to be visited, which hold the key actions required to complete a chapter. In some chapters, the player may be required to complete an action that avoids a game-over situation - like Sierra games of the time, failing to overcome a dangerous situation ends the game, forcing players to either retry, restart, or reload to a previous save game.

Unlike newer graphical adventure games that use context-sensitive cursors which conduct the appropriate action when interacting with objects and people, the game makes use of action-specific cursors which perform the required action the player needs, provided they select that action's icon from the game-bar - "WALK", "LOOK", "ASK", "TALK", "PICKUP", "OPEN/CLOSE", "OPERATE", and "MOVE".[4] Items that can be collected from a location in the game, are stored in an inventory where they can be examined, interacted with, or combined with other items being carried. More importantly, items can be made an active icon in the game-bar, functioning in a similar manner to action icons by allowing it to be used with interactive objects in the game world.[5]

Conversations with people differ depending on which conversation action is used: TALK functions as a short, general, interaction with most characters; while ASK functions with specific main characters, in which players can ask them about various topics. Topics are divided between Global, which lists items that can be generally asked of any main character, and Specific, which list items that can be asked of the relevant character. Any conversations can be revisited by using the RECORDER icon in the game-bar, allowing players to re-examine conversations for information they may have forgotten about. Other functions of the game bar include CONTROLS and HELP, which help to provide insight on the game functions and adjust settings. To visit other locations when leaving the current one, an overhead map is provided in most chapters, with icons representing the locations that can be visited; a HINT system is provided, allowing players to know where they need to go to complete required actions.

Story

Setting

Sins of the Fathers takes place within a world where the occult and the supernatural exist throughout human history  – such as ghosts, cultists and demons. To combat those who use such forces for evil against humanity are the "Schattenjägers"  – a German translation of the words "Shadow Hunters"  – who take it upon themselves to defend the innocent from such beings; their origins, however, are shrouded in mystery. The game's plot is heavily influenced by the history, background and mythology of voodoo  – both the Americanized version found in Louisiana, and the West African version  – mixing real-life elements of the practice with a number of fictionalized versions central to the story. The game mostly takes place across the city of New Orleans, but also features events within Germany in the fictional town of Rittersburg, and within Benin.

Characters

Players assume the role of Gabriel Knight, the protagonists of the story, voiced by Tim Curry, who investigates the murders plaguing New Orleans, with help from his assistant Grace Nakimura (voiced by Leah Remini) and police detective Frank Mosely (voiced by Mark Hamill). Other main characters in the story include: Wolfgang Ritter, voiced by Efrem Zimbalist, Jr.; Dr. John, voiced by Michael Dorn; Grandma Knight and Tetelo, both voiced by Linda Gary; and Malia Gedde, voiced by Leilani Jones. At times, the game features narration of certain events or examination of items by Gabriel, with these voiced by Virginia Capers.

Plot

Gabriel Knight, a struggling horror novelist who owns a book store in New Orleans, is compelled by strange nightmares to investigate a spate of killings across the city, dubbed the "Voodoo Murders", that could provide him material for a new novel. Although the police investigation into the murders led by Detective Frank Mosely, Gabriel's childhood friend, discount the voodoo elements behind the killings as unrelated, Gabriel becomes convinced they are genuine, and seeks information on voodoo from two experts: Dr. John, a curator of a voodoo museum; and Professor Hartridge, a university researcher who specializes in voodoo practice. Mosely later closes the investigation down, but not before a suspect he questions dies mysteriously following their interview, and Hartridge is murdered after discovering a link between one killing and a murder in 1810 that involved voodoo markings.

At the same time, his shop assistant Grace Nakimura, who aids him with research, fields calls for Gabriel from a man named Wolfgang Ritter, who claims to be family. Seeking answers, he visits his grandmother and learns from her that his grandfather, Harrison Knight, was a German immigrant called Heinz Ritter, revealing Wolfgang to be Gabriel's great-uncle. Contacting him, Gabriel refuses an invitation to see him at Ritter's ancestral home of Schloss Ritter in Germany to meet him, but agrees to accept a family journal from him. When he reads it, he discovers an entry concerning his ancestor Gunter Ritter, who executed a voodoo practitioner named Tetelo, after she betrayed his love for her by stealing a family talisman and using it to commit several murders. Gabriel finds these killings are identical to those of the Voodoo Murders.

Gabriel soon finds evidence that links John to the killings, but his friend Mosely disappears shortly after agreeing to re-open the case. Discovering that John is a member of a voodoo cartel in New Orleans, he decides to infiltrate the group at their next meeting. He is shocked to discover the cartel is led by Malia Gedde, a mysterious socialite whom Gabriel became infatuated with upon meeting, and to find she is possessed by the spirit of Tetelo, who recognizes him as Gunter's descendant. After narrowly escaping death, with Grace's help, Gabriel decides to leave the city for his own safety and look into his family's background at Schloss Ritter. Once there, he meets his great-uncle's assistant, Gerde, who reveals Wolfgang left before he arrived after determining where the family's missing talisman was taken to.

During his time at Schloss Ritter, Gabriel discovers that the Ritters worked throughout history as "Schattenjägers", combatting supernatural forces that threatened the innocent. Seeking to track down his great-uncle, Gabriel undertakes an initiation ritual, earning a key to the Ritter's private library. Through Wolfgang's notes, he learns the missing talisman was buried with Tetelo's remains in Africa. With this information, Gabriel travels to a burial mound in Benin, where he finally meets up with his great-uncle. Discovering he is now too weak to continue working as a Schattenjäger, Wolfgang instructs Gabriel to continue what he started and stop Tetelo, before sacrificing himself so he can reclaim the family's talisman. After sending his great-uncle's body back to Germany for burial, Gabriel returns to New Orleans, finding the city has descended into chaos in the last few days.

Gabriel finds Grace missing upon his return to the book store, with a note from Malia pleading him to flee the city. Reuniting with Mosely, who had gone into hiding, the pair infiltrate the voodoo cartel's hideout under the French Quarter, and rescue Grace. While she and Mosely escape, Gabriel kills John and confronts the possessed Malia, who slips into a fissure and clings to its edge. If the player chooses to kill Malia, she feels betrayed by him and pulls Gabriel into the fissure, killing them both, with Mosely and Grace mourning his death. If the player chooses to save her (considered the canonical option in the series), Malia realizes he loves her still and that Tetelo is too dangerous, and so chooses to kill herself, leaving Gabriel to discuss the outcome with Grace while reflecting on the new life he now has before him as a Schattenjäger.

Development

Voice production

The game was created and directed by writer Jane Jensen, who also worked on King's Quest VI: Heir Today, Gone Tomorrow. Jensen's husband Robert Holmes was a producer and composed the music.

The programmers for Gabriel Knight: Sins of the Father were Bob Andrews, Tom DeSalvo, Jerry Shaw, Sean Mooney, and Greg Tomko-Pavia. Graphic Designer was Nathan Gams. The artists included Michael Hutchison, Chris Willis, Darlou Gams, Deanna Vhalkee, and John Schroades. Audio Engineers were Kelli Spurgeon and Rick Spurgeon. Stuart M. Rosen worked as Voice Director.

The plot and atmosphere of Gabriel Knight: Sins of the Fathers was inspired by the film Angel Heart.[6] Game designer/director Jane Jensen recalled that she was given a great deal of freedom in creating the game's concept: "One of the great things about Sierra was that Ken Williams really believed in the artistic vision. If he gave you the chance to do a game, that was your responsibility. Nobody told you what to do with it. If it didn't sell, then you wouldn't do another game for him, but he would let you have that freedom".[7]

During development, Sierra's SCI game engine was upgraded to "SCI 32", and the team struggled to switch Gabriel Knight onto the new engine. Because of this, Jensen later wrote that they "fought bugs and snafus for six months. Despite this, we made our Christmas date – it just made what had been a very smooth project a bear".[8]

Release

Gabriel Knight featured on the cover of Interaction Magazine.

Gabriel Knight: Sins of the Fathers was first released in North America by Sierra On-Line cross-format as both a single CD-ROM disc and as a set of eleven 3.5" floppy disks on December 17, 1993. The comic book prequel included with the physical copy of the game, was later posted in Sierra Studios's page.[9] The CD-ROM version, besides voice acting, also included video sequences that, in the floppy version were included as a sequence of still images.[2] The game has been subsequently re-released both individually and as Gabriel Knight Mysteries: Limited Edition,[10] a compilation with the first sequel, The Beast Within: A Gabriel Knight Mystery.[11]

Release Listings:[10]

MAC – Gabriel Knight: Sins of the Fathers (US) – 1994
PC – Gabriel Knight: Sins of our Fathers (US) – 1993
PC – Best of Sierra No. 1 (UK) – 1997
PC – Gabriel Knight Mysteries: Limited Edition (US) – 1998
PC – Gabriel Knight: Sins of the Fathers (Good Old Games) (US) – 2010

Novel adaptation

In 1997, Sins of the Fathers was adapted into a novel by Jane Jensen. The novel is a straightforward adaptation of the events of the game, an approach which Jane Jensen decided, in retrospect, was not the most successful way of introducing Gabriel Knight to a literary audience. For the novel adaptation of the second game she "threw the whole idea of the game away and started again from scratch".[12] Both books are out of print as of 2010. As part of her 2012 Kickstarter campaign to fund a new adventure game, Jensen offered both Gabriel Knight novels as ebooks to backers who pledge $50 or more.

Reception

Sins of the Fathers

Aggregate score

AggregatorScore

GameRankings93%[13]

Review scores

PublicationScore

Adventure Gamers5/5[2]

Quandary5/5[4]

Just AdventureA[14]

Adventure Classic Gaming5/5[15]

Adventure Lantern90/100[16]

GamersHell6.9/10[17]

Power Unlimited79%[20]

Awards

PublicationAward

Computer Game Review1994 Adventure Game of the Year[18]

Computer Gaming WorldAdventure Game of the Year, June 1994[19]

CES1993 Best of Show[18]

Gabriel Knight was not a major commercial hit. According to Todd Vaughn of PC Gamer US, "Jensen's hope for a King's Quest-sized success fell a little short of the mark".[21] The game and its sequel, The Beast Within: A Gabriel Knight Mystery, sold a total of 300,000 copies by December 1998.[22]

When previewing the game in November 1993, Computer Gaming World's Johnny L. Wilson stated the opening sequence "was the first time I've actually experienced fear when viewing a computer game". He wrote that "Gabriel Knight is an exceptional blend of art, game and understanding. It is mature audiences for all the right reasons".[23] In March 1994, the magazine's Charles Ardai stated that Gabriel Knight justified being called an interactive movie, with "audio and video that outshines any cartoon and a story that could scare the bejeebers out of Stephen King ... one of the rare titles that lives up to the promise of the overhyped tag 'multimedia'". He praised the "exceptionally well-performed game"'s voice actors, but observed that the large conversation trees reduced the horror and tension. Ardai liked how "Gabriel Knight throws the player convincingly into the world of satanism and live sacrifice, of seedy and lecherous New Orleans", predicting that "Gabriel has the makings of a first-rate series character, albeit a troubled and disturbing one". He concluded that the game "is really a preposterous bit of silliness" but "top-notch Hollywood-quality entertainment".[24] In April 1994 the magazine said that the CD version - "the only one to own" - was "challenging and thought-provoking, an experience not to be missed, for those mature enough to handle it".[25] Power Unlimited gave the game a score of 79% commenting: "The further you penetrate New Orleans, city of Voodoo, the more exciting it becomes. Although there is a lot of clicking and the music is very disappointing, the game is still very absorbing."[20]

In June 1994 Gabriel Knight and Day of the Tentacle won Computer Gaming World's Adventure Game of the Year award. The editors wrote that the former "introduced elements from graphic novels ... nightmarish dream sequences and a dark human story that reads and plays extremely well". Virginia Capers won the Best Female Voice-Over Acting award. The editors had expected to give the award to someone portraying a specific character but were "totally overwhelmed" by Capers as the narrator, stating that "her performance alone makes it worthwhile to purchase the CD version".[19] In 1996 the magazine listed a zombie ripping out the player's heart as #7 on its list of "the 15 best ways to die in computer gaming".[26]

In 2011, Adventure Gamers named Gabriel Knight the 16th-best adventure game ever released.[27]

20th Anniversary Edition

Gabriel Knight: Sins of the Fathers 20th Anniversary Edition

Gabriel Knight: Sins of the Fathers 20th Anniversary Edition was made for the PC and Mac.[30][31] It was developed by Jane Jensen's new studio Pinkerton Road Studios and released by Phoenix Online Studios on October 15, 2014. The reimagining[32] includes improved graphics, a remastered soundtrack, and new puzzles and game play. A version of the game for Android and iOS was released on July 23, 2015.[33] A Linux version was said to be coming at the time of the game's announcement but the statement was later retracted.[34][35]

MP3 soundtrack was unlocked for all buyers in 2013-12-13.[36]

Development

The development was announced when Jane Jensen solicited a Kickstarter campaign to fund development of 3 games.[37] The Kickstarter page[38] included a US$16 pledge level listed 'Mystery Game X', which is also included in all the exceeding pledge levels. The campaign's funding level has never reached the $600,000 needed to justify developing Mystery Game X, so the game was developed without crowdfunding campaign.[39]

Adaptations

Series creator Jane Jensen created a 3-part comic based on the 20th Anniversary Edition video game, which took place six months after his last quest, "The Temptation". Chapter 1 was released on 17 December 2014.[40] Chapter 2 was later released with Chapter 1 in single file.[41] Chapter 3 was released with Chapters 1 and 2 in single file.[42]

20th Anniversary voice cast

  • Jason Victor - Gabriel Knight
  • Cissy Jones - Grace Nakimura, Madame Lorelei
  • Ned Clarke - Detective Mosely
  • Amy Ingersol - Malia Gedde, Tetelo
  • Amy Kelly - Narrator
  • Dave Fennoy - Dr. John, The Dragon
  • Jeanie Kelsey - Grandma Knight
  • Terry McGovern - Wolfgang Ritter
  • Mark Barbolak - Professor Hartridge
  • Alexandra Matthew - Gerde, Officer Franks
  • Ruby Butterfield - Gunter Ritter
  • Leah Russo - Magentia Moonbeam
  • Adam Harrington - Desk Sgt. Frick, Willy Walker, Markus, Bruno
  • Kid Beyond - Bartender, Watchman
  • Brian Vickers - Sam


Gabriel Knight: Sins of the Fathers (CD-ROM)
GK1CDboxslipcover
Developer(s)     Sierra On-Line
Publisher(s)     Sierra On-Line
Director(s)     Jane Jensen, Bill Crow
Producer(s)     Robert Holmes, John E. Grayson
Designer(s)     Jane Jensen
Writer(s)     Jane Jensen, Bridget McKenna
Lead Programmer(s)     Tom DeSalvo
Lead Artist(s)     Terrence C. Falls, Darlou Gams, Gloria Garland
Composer(s)     Robert Holmes
Platform(s)     MS-DOS, Windows, Macintosh
Release     December 17, 1993: CD-ROM
Genre(s)     Point-and-click adventure
Mode(s)     Single-player
GK1CDtitle

Gabriel Knight: Sins of the Fathers (also known as Gabriel Knight 1 Multimedia or GK1) is a VGA point-and-click (with SVGA/Hi-Res elements) game adventure game developed and published by Sierra On-Line, Inc. (now Sierra Entertainment, a subsidiary of Vivendi Games).

It is the first game of the Gabriel Knight series and was first released in North America on December 17, 1993, but has been subsequently re-released both individually and as Gabriel Knight Mysteries: Limited Edition, a compilation with The Beast Within: A Gabriel Knight Mystery. The game follows the eponymous Gabriel Knight, a used bookstore owner and fledgling writer, as he investigates a series of local murders he plans to use as the basis for his new novel.

Sins of the Fathers was released cross-format as both a single CD-ROM disc as well as the Gabriel Knight: Sins of the Fathers (Floppy) version. The CD-ROM version included voice-acting by Tim Curry, Mark Hamill, Michael Dorn, Efrem Zimbalist, Jr., and Leah Remini among others. The CD-ROM version also included video sequences that the floppy version instead included as a sequence of still images.[1]
Contents


Synopsis
GK1CDbox

Gabriel Knight Multimedia PC (origami box)
Setting

Sins of the Fathers is set primarily in and around New Orleans and includes such real life locations as the French Quarter, Tulane University, Jackson Square, St. Louis Cathedral, Lake Pontchartrain and St. Louis Cemetery #1. The game also includes locations in Bavaria and Africa.
Plot
Gabriel_Knight_Sins_of_the_Fathers_(1993)_PC_Playthrough_-_NintendoComplete-0

Gabriel Knight Sins of the Fathers (1993) PC Playthrough - NintendoComplete-0

A playthrough of the 1993 version of Gabriel Knight:Sins Of the Father

The game follows Gabriel as he insinuates himself into the police investigation into a spate of killings which apparently have voodoo overtones, hoping to use the investigation as the basis of a new novel. While touring the most recent crime scene with his childhood friend, Detective Mosely, he finds part of a pattern around the murder victims and recovers a scale he believes belongs to the murderer's snake. Also at the crime scene, he encounters rich socialite Malia Gedde, whom he becomes infatuated with, though she appears unrelated to the crime spree.

Gabriel reconstructs the pattern around the bodies, a veve, which the police have neglected to do, and presents his work to a Tulane professor Hartridge who confirms it is an act of real voodoo practitioners, contrary to the police theory that the voodoo is merely a cover for an underground gang war. Gabriel investigates local voodoo-related people for a link, including Dr. John, owner of a voodoo museum, Magentia Moonbeam, a local voodooiene, and Madame Cazaunoux, an old creole woman. After being attacked by John's snake, he concludes that snake is likely the one from the crime scene, and hence John is involved. With the help of Moonbeam, Gabriel decodes a message left in the cemetery for John, hence discovering how the voodoo group sends its messages. Gabriel also obtains, by nefarious means, a copy of Cazanoux's bracelet, which she claims is enough for entrance to voodoo rituals. The professor at Tulane contacts Gabriel to tell him of the veve's origin, but is murdered before he can do so, leaving behind only a cryptic note referring to the Agris Tribe from Benin.

Meanwhile, Gabriel has begun receiving visions in his dreams of occult nature, and is contacted by a German man claiming to be a distant relative. His grandmother tells him that his grandfather's original name was Heinz Ritter, and hence the man calling him, Wolfgang, is his real great uncle. Wolfgang tries to persuade Gabriel that he is in mortal danger based on visions he's had, but Gabriel ignores him. Wolfgang also tells him that his family is a line of Schattenjagers ("shadow hunter" in German) who fight supernatural beings.

Gabriel attempts to initiate a romantic relationship with Malia Gedde, first by impersonating a police officer, and then by deliberately encountering Malia at her family's tomb. Though initially he's rebuffed, Malia shows up at Gabriel's bookstore, St George's Books, and the two sleep together, much to the consternation of Gabriel's employee Grace Nakimura.

Mosely invites Gabriel to sit in on an interrogation of a confidential informant, Crash, who knows about the voodoo killings. Though Crash doesn't help the police, Gabriel follows him and observes him speaking with a drummer in Jackson Square. Gabriel then follows Crash into the nearby cathedral and confronts him with the voodoo object he got from Cazaunoux. Crash admits that he knows the voodoo cult, but he knows nothing more. Crash, suspected by the cult to have spoken to the police, has been poisoned and dies, but Gabriel makes a copy of his snake tattoo, which Crash says is the mark the cult recognizes.

Gabriel receives the journal of his ancestor, Gunter Ritter, in a parcel from Wolfgang. Upon reading it, he recognizes that the murders Gunter investigated in the late 17th century seem to be related to the Voodoo Murders. The journal tells how Gunter fell in love with a slave girl, Tetelo, who was also the head of a supernatural murderous cult. Gunter used the Ritter family talisman to embue Tetelo with a tremendous amount of power, which she uses to murder all who oppose her. The talisman, the key to Schattenjäger effectiveness, was lost.

By decoding the drum message being sent by the rada drummer in Jackson Square, Gabriel deduces that John will be attending a conclave that night in the Bayou St John. He leaves a message on the wall instructing John to bring a small coffin with him. Gabriel places a wireless tracker in the coffin, and follows the signal to the conclave. He attempts to infiltrate the ritual and observe the murder, but is recognized by John, who drugs him with an airborne powder. The ritual mentions Tetelo by name, confirming that Gunter Ritter's case involved the same cult. Though dazed, Gabriel recognizes the woman conducting the ritual as Malia, though she is being possessed ("ridden") by the spirit of Tetelo. Grace, having followed Gabriel, pulls him to safety, though it is unclear whether the cult wanted him dead in the first place.

Gabriel returns to the Gedde tomb, believing that perhaps the Ritter talisman is there, but is knocked out by someone in the dark. He opens a central door and finds the body of Mosely. Believing his life is in immediate danger, he books a flight to Rittersberg, Germany. However, arriving there, he discovers that Wolfgang has already left to find Tetelo's base in the African People's Republic of Benin. Gabriel performs the induction ceremony to become a Schattenjäger, and then follows his great uncle's path to Benin. There he finds the Ritter talisman in a ceremonial table, but only after Wolfgang is killed by one of the many zombies that protect the remains.

Armed with the talisman and knowing that the voodoo hounfour is underneath Jackson Square, Gabriel returns to New Orleans, where he finds a letter from Malia telling him that Tetelo has abducted Grace. Mosely, alive and well, appears, and they devise a plan to infiltrate the hounfour separately. Gabriel does so, finding costumes for the two of them, and locates Grace. As the ritual to kill Grace begins, Gabriel reveals himself, and Mosely shoots Dr John. Tetelo, in Malia's body, goes to kill Mosely, but Gabriel gives him the talisman to protect him and Grace. Unprotected, Gabriel is dragged to the ritual table by Tetelo, who intends to kill him, but she is temporarily thwarted by Malia, giving Gabriel the chance to destroy the idol that is the source of Tetelo's power. A fissure opens in the earth, and Gabriel is presented with the choice to try to save Malia or to kill her. In either case, Malia falls to her death.
Gameplay

Sins of the Fathers is a point-and-click adventure game, played from a third-person perspective. Its story unfolds over a sequence of "days", each of which has a required set of actions to be performed before proceeding to the next. In this way, the game proceeds mostly linearly, since the puzzles on a given "day" must be completed in order to reach the next day. However, within each day play may be nonlinear. Throughout the game a running score is added to as new challenges (both required and optional) are completed.[1] Unlike newer graphical adventure games that use context-sensitive cursors that change based on what the cursor is hovering over, Sins of the fathers uses "dumb icons" or "dumb cursors" in which the correct cursor must be chosen for a specific interaction with an on screen object.[2] The various cursors are accessed by either selecting the respective icon from the "icon bar" or by cycling through the cursors in a predefined order. The available cursors are: WALK, LOOK, ASK, TALK, PICKUP, OPEN/CLOSE, OPERATE, and MOVE. Inventory items can also be used as cursors with the active inventory item also available in the cursor cycle. [3] Also located on the "icon bar" are the INVENTORY and RECORDER buttons, the active inventory item window, score, and the CONTROLS and HELP buttons. Clicking on the INVENTORY button will open up the inventory window, where items can be selected and combined as well as cursor icons that allow the player to use READ, OPEN, and LOOK commands with any inventory item."ASK" and "TALK" differ in that "ASK" results in "interrogation mode" and is only available with main characters, while "TALK" results in general, usually shorter, interactions and is available for most characters. Interrogation mode allows the player to ask the main characters questions by clicking on a topic from the list displayed. Global Topics may be asked of any character and are always present in the lists while specific topics are unique to each character and are subject to change. Past conversations are accessible through the RECORDER button which opens a recorder tapes window that displays tapes for each of the main characters.

At certain points during the game, the player is required to translate and send Drum Codes and Voodoo Codes. This is done by either selecting the correct character for the Voodoo code or by selecting the correct sequence for the drum code. Once the phrase is complete the player will select the SEND button to send the message.
Characters

    Main article: List of characters in the Gabriel Knight series

Soundtrack

In every Gabriel Knight game, the popular gospel hymn "When the Saints go marching in" can be heard, albeit in different remixes and forms.
Development
Making_of_Gabriel_Knight

Making of Gabriel Knight

Behind the scenes documentary

The CD-ROM version featured voice talents of such well-known actors as Tim Curry as Gabriel and Robert the butler, Mark Hamill as his friend Detective Mosely and the Jeep driver in Africa, Leah Remini as Grace, and Michael Dorn as Dr. John, a proprietor of a voodoo museum in central New Orleans.
See also

    Gabriel Knight: Sins of the Fathers (Floppy)
    Gabriel Knight: Sins of the Fathers - 20th Anniversary Edition
    Gabriel Knight: Sins of the Fathers Novel

Reception

Template:VG Reviews

    1994 Adventure Game of the Year - Computer Game Review
    1994 Adventure Game of the Year - Computer Gaming World
    1993 Best of Show - Consumer Electronics Show

Credits
Gabriel Knight Development Team

    Game Designer: Jane Jensen
    Producer: Robert Holmes
    Director: Jane Jensen
    Lead Programmer: Tom DeSalvo
    Background and Illustration Director: John Shroades
    Animation Director: Michael Hutchison
    Composer: Robert Holmes
    Programmers: Bob Andrews, Sean Mooney, Greg Tomko-Pavia, and Jerry Shaw
    Backgrounds and Illustrations: Darlou Gams, John Shroades, Christopher Willis, and Deanna Yhalkee
    Animation: Michael Hutchison, Christopher Willis, Deanna Yhalkee, Darlou Gams, and John Shroades
    Text and Dialogue: Jane Jensen and Bridget McKenna
    Lead QA: Judy Crites
    Quality Assurance: Judy Crites, Matthew Genesi, and John Ratcliffe
    Audio Engineers: Richard Spurgeon and Kelli Spurgeon
    Graphic Arts: Nathan Gams

Hollywood Voice Production

    Voice Director: Stuart M. Rosen
    Associate Producer: John E. Grayson

Voice Cast

    Gabriel Knight & Gedde Butler: Tim Curry
    Detective Mosely & Jeep Driver: Mark Hamill
    Dr. John: Michael Dorn
    Grace Nakimura: Leah Remini
    Wolfgang: Efrem Zimbalist, Jr.
    Willy Walker: Rocky Carroll
    Narrator: Virginia Capers
    Sam, Technical Artist ,Uniform Officer, Bruno, Lucky Dog Vendor & Motorcycle Cop: Jeff Bennett
    Gerde, Little Boy & Old Lady: Mary Kay Bergman
    Desk Sergeant Frick, Jazz Band Leader, Blues Band Leader, Dragon, Gunter, Cajun Band Leader & Muscle Man Pedestrian: Jim Cummings
    Grandma Knight & Tetelo: Linda Gary
    Malia Gedde: Leilani Jones
    Magentia Moonbeam: Nancy Lenehan
    Crash: Chris Lytton
    Professor Hartridge, Bartender, Stonewall King & Marcus: Monte Markham
    Priest, Phone Guy #5 & Beignet vendor: Stuart M. Rosen
    Madame Cazaunoux: Susan Silo
    Watchman Toussaint Gervais: Dorian Harewood

Patches

    Gabriel Knight 1 Update (GKCDPAT): This patch fixes Lockups and save/restore game problems. You cannot use saved games generated before installing the patch.
    Gabriel Knight 1 Gravis UltraSound Drivers (GUS32): For both floppy and CD versions. These Gravis Ultrasound Drivers will work with some Sierra 32 bit games. These drivers will not work on earlier Sierra games.
    Gabriel Knight 1 CD Patch (GK1CD_NRS): For the CD version. This non-Sierra update is one of NewRisingSun's script level timer bugs patches. This patch was unfortunately removed from NewRisingSun's site after Hendroz came out with his new Windows installer. Use this for the DOS version. Fixes:
        Day 5: Lockup
        Day 6: Sergeant returning too early. You now have 30 seconds.
        African Snake Mound: Mummies "float" instead of walk if you leave the room too quickly.
        Note: Before installing this patch, make sure you update to the latest version of the game, first, by installing the Sierra patch (GKCDPAT above)

Gabriel Knight: Sins of the Fathers is a 1993 point-and-click adventure game, created by Jane Jensen, developed and published by Sierra On-Line, and released for MS-DOS, Macintosh, and Windows on December 17, 1993. The game’s story, featuring the voices of Tim Curry, Leah Remini, and Mark Hamill in the CD-ROM version, focuses on Gabriel Knight, a struggling novelist, whose decision to use a spate of recent murders around New Orleans as material for a new novel, leads him into a world of voodoo magic and the truth about his family’s past as supernatural fighters.

Although the game was not a commercial success, it received favourable reviews from critics for its story and voice cast, along with its graphical presentation. The game later spawned a series, with a sequel, The Beast Within: A Gabriel Knight Mystery, released in 1995; the game also received a novel adaptation by Jensen, published in 1997.

A remake of the game to mark its 20th anniversary, Gabriel Knight: Sins of the Fathers 20th Anniversary Edition, was released in 2014 for Windows, Mac, iPad, and Android, featuring a remastering of the graphics and music, along with a new voice cast and minor changes to the arrangement of story events

 

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